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Hey everybody! Welcome to the first "Monday Magic" at Highscore TV. Each Monday, we'll be reviewing Magic The Gathering card or combo here, telling you what it does, what it's supposed to do... and how to completly break the card. Then, once a month, stop in for the "Broken Deck Of The Month" featuring some completly mindblowing deck combonations, including a few that have turn-1 win combos.

First up is a personal favorite of mine from the Zendikar expansion.

Vines of Vastwood - 1/10/2012

let's look at the official WOTC details:

Card Name:
Vines of Vastwood
Mana Cost:
Green
Converted Mana Cost:
1
Types:
Instant
Card Text:
Kicker Green (You may pay an additional Green as you cast this spell.)Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.
Expansion:
Zendikar (Common) Zendikar
Rarity:
Common
Card #:
193
Artist:
Christopher Moeller
 

 

For a common card, those are some pretty beefy stats! Giving a card hexproof (before it was called hexproof) is no joke, especially for 1 green, and a +4/+4 for another is right up there with a well timed Groundswell. At first glance you would put this card in your deck with the intention of using it beef up a creature to make it a heavy hitter, or drop it on someone with trample for that little extra damage, or perhaps to protect someone important from a Doom Blade (remember to wait until after they cast it though, so the hexproof effect resolves first), but lets take that thought process a little bit further. The card says "Target Creature" and the base effect prevents that creature from being the target of spells it's casters opponent controls.

Let's say you're playing against your friend Johnny Magic who just dropped an Eldrazi Conscription on one of his 0/1 Eldrazi Spawn tokens. Now you're staring down the barrel of a 10/11 trample annihilator 2. That is, unless you respond by playing your Vines of Vastwood on his token! That's right, HIS creature is a valid target, and it prevents him from playing spells on his own creature for that turn. For 1 green mana, you just essentially countered his spell.

Join us every Monday and think outside the deckbox.

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